A model of Time

Education DrewNoGo August 8, 2016 0 0
What did a prehistoric camp look like? Or a medieval village or castle? One of the fun ways to give children an idea of ​​the living environments of the past, is to build a model. Furthermore, you thereby still practice a lot more skills in math and language area. An ideal combination!

View of history

In history teaching, it is important that the students can imagine how people lived, what it was like in earlier times. You form a picture of the recent history is usually doable. Photo and video material from the last century is plenty available. ?? S photographs and videos in which important historical moments are recorded, home movies and documentaries that give a picture of daily life, everyday things and the environment in which that plays everything. We go further back in history, we have no photographic and film material more. We can still rely on remaining buildings, objects, books, descriptions and paintings. Most of all this information is aimed at the upper-class ?? ??, details of kings, wars or battles. The real daily life, they say a lot less. Are we going back to prehistoric times, then keep only objects and graves over.
Build a model! It is possible to use all those tools to make a show, but it will make do. Especially for children it is difficult. How do you show them what life was like in a given period of history?

Take a picture of it!

The best way to create an image of a particular period in history is, literally to make an image of. Lets see how it looked! You can create drawings for this, or a fun diorama. Another and great fun means: making a scale model!


A model is a miniature scale replica of situation. In a model of a medieval village you build farms, show lands, ruts, etc. And of course, as much as possible with natural materials, or at the least with materials that look natural.


You can not just start a model, there is some preparation in advance if you want to do well. You therefore begins with a plan:
  • Think of the topic
  • Collecting information, photos ?? s drawings.
  • Calculate a convenient size. Everything should as much as possible to scale. You can not build a farm and there a castle next to put it less and less. The scale must be conveniently chosen, you must consider the space you are going to place the model.
  • What materials will you use? Investigate whether you have enough, whether it is realistic enough, or you can actually work with the chosen material.
  • Planning. A model often do with a group. Make sure everyone in the group has the same goal and the same plan. So make agreements with each other and see each other regularly, or even correct what you're doing. It is quite often the case that one does ?? s beautiful farm, and the other still far too small castle. Also speak with each other when it should be all done.


The agreements you make with each other, you can collect in a schedule. So everyone from the group an overview of the no there all happen. You can make two kinds of schemes ?? s. One scheme for the entire model, and one for each part. Especially for complex models are specified schedule ?? s convenient.
A schedule would look like this out:

And then build it!

If all plans are ready and gathered the materials, it can be built on the model. Clear agreements with all work a lot easier. For a beautiful model you need some space!

Environmental studies, language and mathematics

Allow the children to explain what is happening, what they are doing, why they make certain choices. By articulating this all you have in addition to developing a sense of a piece of history also a huge chunk of language development. Because everything to scale and should be in reasonable proportion to each other, unperceived many expected. The construction of the model beat you several birds with one stone:
  • You will develop awareness of time in the historical context.
  • Children learn to articulate and describe.
  • Children receive spatial awareness.
  • Children work virtually unnoticed in interesting and challenging computational problems.